I think the one advantage of the campfire is that they emit light. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?So Im at that point in the game where Im starting to get really paranoid and invested. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. Subscribe to downloadDanger Zone (Scent of Blood) Subscribe. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I am aware that there is a mod called "Restless Zombies," but it is incompatible with IWBUMS. Alle Diskussionen Screenshots Artworks Übertragungen Videos Workshop Neuigkeiten Guides Rezensionen. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. Knockdown: 2. Originally posted by Whisper: Originally posted by Whisper: The devs have stated that corpses do not attract zombies. I am the only house with all blinds closed lights off, no tv or radio. #1. Sometimes a temporary barricade can also help you when scavenging and looting, so they have more utility than just protecting your main base. January 4, 2012 5:. Random NPCs will attempt to find a weapon then food and shelter and will barricade and hold up in a base. It isn't guaranteed to be heard by zombies, but the radius. #7. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. [deleted] • 9 yr. ago. I don't know if any of these are true. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. And on one hand it gets the job done. So what happened is zombies either spawned or migrated around your base and became attracted to it based on noise or visual cues. Defending Your Base in Project Zomboid. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. They just wander around supposedly aimlessly. Also in the settings for sandbox there is an option for nighttime events. 311K subscribers in the projectzomboid community. HIT. I don't know where they keep coming from. Knockback: 0. As far as I know, there was once a feature called "smell" which was supposed to make zombies attracted to corpses and blood, but it never really worked and was removed. Technically, zombies should only destroy things if they have to in order to path to a player sighting, meta event or technology but a lot of people report zombies seem oddly obsessed with vandalism. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I don't know where they keep coming from. Next, right-click on the campfire and select “Light Fire” => “Burnable Items + Light Source Item”. Set up a nice base outside of town and want to just work on my all my skills. edit: also sneezing and coughing when sick, and player shouts. Set up a nice base outside of town and want to just work on my all my skills. The smoke bomb is the only one that makes sense to use against zombies. For the axe, it is the distance, when you swing the axe, the head of the axe would hit their head. When it comes to zombies, there are many questions that have been left unanswered. As u/PwnagePete said lights being turned on at night make noise that zombies hear. My first instinct now is that I’ve gotta try this. Drive around in a car while breaking the horn. Zombies are attracted to player structures anyway, if you have made any barricades, they will attract passing zombies. Cleaned the restaurants, shops, gas station and a big portion of the woods. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. - plastering and painting a wall makes zombies ignore it in favor of other things like windows, barricades, and doors. Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?© Valve Corporation. There is a significant range difference between Scent of Blood and Scent of Blood (Lite). #7. Only a tiny itty bit of fuel, though, it increases the energy draw by 0. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. As far as I know, lights don’t attract zombies. As logic dictates, yes. More corpses in a concentrated area draws in more zombies. ‘Zombie clumping’ improved. Similarly with #1, it should take longer for the zombie to be attracted to the house depending on the distance and they need to be looking towards it. In Project Zomboid, a popular survival game, players have long been under the impression that zombies are attracted to lights. ago. Terrorscream. If it didn't spot you it may pass/hover over you, but if it doesn't stay it didn't see you. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Set up a nice base outside of town and want to just work on my all my skills. These once human citizens of Knox Country roam the landscape in the thousands. The smoke bomb is the only one that makes sense to use against zombies. The beauty of Project Zomboid is that despite a languid pace, there’s an unnerving, creeping realization that time is progressing in the game world and those fresh supplies and quiet, safe areas. The best defense against the undead is an efficient escape. So, even if it doesn’t attract zombies, it can still be a valuable resource. While zombie apocalypse will always be our core focus for the vanilla game, we want Zomboid to provide a breadth of survival mechanics and content that, especially with mods, make a solid foundation for many other varied survival experiences outside the looting and zombie gameplay. 1. • 1 yr. Zombie at the top of the stairs. The Plagued - Dead of Winter/Black Death inspired texture mod. Zombie aren't attracted by your wall. I usually use the ‘fancy light’ they are little round ones you can click on and off. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. The main use for sneaking I have is crawling close to a larger group till a couple of them that happened to look in my direction aggro, while the rest of the group is still looking the other way. The easiest concept would be throwing a rock away into the bushes to draw the zombies over there. I don't know if any of these are true. Next, press “I” to open your inventory (or click the brown box icon in the top left corner), then click on the loot tab on the right of your. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Lights on inside a house or fireplaces at night should attract zombies nearby that look towards it for a while (even lights in higher floors). Cruise in first gear to be as quiet as possible. The fact is that sheets do block the light. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. zombies literally spotted me from far beyond my screen, In a heavy fog, with me sneaking next to a wall. Could you tell me what's outdated info and what's still true?This suggests that there may be some truth to the idea that fire can attract zombies, but it’s not a guaranteed method. Try placing it a few more tiles away from the big fence. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. The zombies will prioritize their path finding needs. The default zombies in Project Zomboid are inspired by George A. The same zombies are not going to hear you, but if one started chasing you, then by common sense, those that heard you will continue in that same direction. PastorMooi Apr 1, 2022 @ 12:57pm. No help is coming – their continued survival relies on their own cunning, luck and. Death Dec 25, 2021 @ 4:40am. Smell, Sight, and Sound all attract Zombies. Firstly, it’s important to understand that zombies in Project Zomboid have a limited field of vision. This guide assumes one is playing in Survival mode on version 41. And no, if you outran them, it's not the same zombie. So in that sense those two things (or primarily the first thing) can make it seem like they're attracted to barricades. Light level or anything that obscures vision like Fog doesn't affect zombies However, Smoke Bombs does stop. Set up a nice base outside of town and want to just work on my all my skills. It will power both the shed and the house, but if the. Its a small town and makes sense for it be lower both for realism and for gameplay (good place for an easier run). Project Zomboid. I don't know where they keep coming from. So Im at that point in the game where Im starting to get really paranoid and invested. August 30, 2022 by editor. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. Set up a nice base outside of town and want to just work on my all my skills. That will bring then. This mod addresses the need for vanilla friendly crafting additions - such as refilling lighters, improvised can opening/rock crushing/fire making, weapon fixing, making raw tailoring materials, carving, tailoring and many others quality of life methods to. Some things I've found: - player made walls can be destroyed by zombies. (You see that in all kinds of movies)There is no good reason for them to be there because you the player or other outside forces have done nothing to attract them and that's punishing the player for doing nothing but surviving. Thx. I don't know if any of these are true. So if you want big zombie hordes to attack your base just attract them with some noise. So once you turn on a light leave it on. So Im at that point in the game where Im starting to get really paranoid and invested. In addition. Light level affects zombie vision. So Im at that point in the game where Im starting to get really paranoid and invested. I am sure zombies are attracted to your base. I don't know where they keep coming from. Rules about generators. The flashlight is stronger than the hand. Set up a nice base outside of town and want to just work on my all my skills. Can zombies break boarded windows Project Zomboid? If a zombie spots you through a window in Project Zomboid, they will attempt to break in instantly, and the noise can even attract more of the undead. So its too expensive in gas that does not replenish, repairs, attracting zombies, to name a few. To loot any corpse, make sure you’re near it, or you should right-click on the tile that the corpse lies down on and select “Walk To”. Set up a nice base outside of town and want to just work on my all my skills. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. You can't but you can destroy them with a sledgehammer, if you're setting a base inside the town and you already have a generator I recommend you to destroy light post since they'll consume fuel and also attract zombies. You can lock all doors. Smell, Sight, and Sound all attract Zombies. So it's not attraction but you could call it like adhesion or something. They just wander around supposedly aimlessly. I don't know where they keep coming from. All curtains do is prevent the zombies that are actively looking in the direction of the window/door from seeing through it. Does Light Attract Zombies Project Zomboid? The sight of humans, noise, and bright light are some of the things that zombies like to see. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I believe bloody towels or bandages and stuff bring them if you have a bunch of dirty towels and stuff around. With Project Zomboid, the zombie apocalypse gets a sandbox survival approach. 61 One of us wore a gas mask, the other one didn’t and we felt queasy and sick around the same time fighting and standing on 800+ slain zombies (Time: 20 minutes) (location: Louisville, indoors mall) If you hear flies, you are in range of getting sick. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. ago They only get attracted to the light switch sound when it's night time. Zombies with their unending polyphagic hunger, and enhanced sense of smell, should be attracted by the smell of rotting flesh (perhaps an explanation to why zombies seem to be attracted to each other), and as such, the corpses of killed zombies should attract them, and maybe they could even feast on them if they. Zeds see that slight flicker of light and react to it. They just wander around supposedly aimlessly. To use them, it must be equipped in either the primary or secondary hand, meaning a weapon will either be made to one-handed or unequipped. The player’s flesh will always be the first thing to be looked at. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I think you need atleast level 1 electrical to remove the lights from other buildings. 2. They're attracted to light and sound, and fire is bright and loud. In that case I think that zombies' awareness should be an option and not a "proper zombie" trait. Sneaking, sprinting, jogging, racking, reloading, climbing, fence-jumping, collapsing and much much more. Zombies won't eat each other it seems but will to other bodies in vanilla. Set up a nice base outside of town and want to just work on my all my skills. turning on or off lights attracts them. Set up a nice base outside of town and want to just work on my all my skills. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Sometimes a temporary barricade can also help you when scavenging and looting, so they have more utility than just protecting your main base. This mod makes zombies attracted to blood of the living. I don't know if any of these are true. It’s also worth noting that fire can be a useful tool in Project Zomboid. Biohazard Feb 7, 2016 @ 5:02pm. Set up a nice base outside of town and want to just work on my all my skills. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. Set up a nice base outside of town and want to just work on my all my skills. william_es Oct 3, 2022 @ 12:02am. You can change the alertness of the zombies under Sandbox settings. I don't know where they keep coming from. sugarskull Feb 7, 2016 @ 3:20pm. Generators added for use once power network fails. fireplaces in houses also have a glow. 1: You may leave lights on, but do not turn lights on at night. In terms of mechanics: Light / Sound. Items that were on the corpse are left on a skeleton when they done eating. I don't know if any of these are true. Zombies don't know where you are, but they do follow noise up to a certain distance. So Im at that point in the game where Im starting to get really paranoid and invested. Originally posted by MustanSuden: When I first heard the helicopter's blade sound, I was inside my base and decided to stay inside to avoid getting spotted. Vehicle noise and zombies. Next, find a place to put the campfire, then right-click on the ground and select “Build A Fire”. Even More Everything Colors. They will also investigate sources of light in homes - so close the curtains! This. It's just the migration system, zombies come to less populated chunks. NOT. This has happened to me more then once clear a few zeds around your house, go looting only to come back to find a group in front of your house. They will 'thin' out from the whole map and fewer and fewer will show up at your base over time. Before I start and get ressources, mostly gens and walllights. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I know not to keep it indoors because of fumes. I have never tried it, but I had heard you can use walkies to lure zombies. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. By: CostlySpider. I don't know if any of these are true. THE. By understanding this and taking preventative measures, such as keeping doors and windows closed, blocking out light, and being mindful of noise levels, players can reduce the chances of zombies being attracted to their base and. Project Zomboid. When you got a nice group get some distance and let them catch up, throw Molotov, get back in car and drive in circles, profit $$$. So Im at that point in the game where Im starting to get really paranoid and invested. New tutorial teaching you the very basics of the new movement and. Loot the Zombies. So Im at that point in the game where Im starting to get really paranoid and invested. Nachzehrer Oct 5, 2021 @ 3:52am. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. Lights only make it easier for them to spot you. I don't know where they keep coming from. Project Zomboid: An isometric zombie survival simulation / role playing game Find the. There are not really hordes, more groups of zombies. So Im at that point in the game where Im starting to get really paranoid and invested. too many thing to care about . In this 7 Days to Die Guide, I'm testing whether light sources attract zombies. So Im at that point in the game where Im starting to get really paranoid and invested. Originally posted by Crimson Exodia: Everything you do is Louder at night, for example If you were to turn on a light inside a house during the day it'll have no sound radius, but at night if you were to turn on a light zombies would be attracted to your location, If it is raining heavily zombies will have a hard. So Im at that point in the game where Im starting to get really paranoid and invested. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. Most of my Walls are indestructable, but obviously Id feel. New combat, new weapons, new difficulty balance. I put them all in one single pile on top of a campfire. It will power both the shed and the house, but if the. Collect up all of the corpses in the area you want to get rid of and place them on a pile on top of the fire. Your can invite them to join your group and if successful you can give them orders with right click or group UI by pressing U key. Lorenzo_BR Drinking away the sorrows • 3 yr. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. v. The zombies will prioritize their path finding needs. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. They have an insatiable hunger for human flesh and will not hesitate to kill. I'm pretty sure the issue of the person in that thread was again only a coincidence. If your house has outside lamps, turn them off. 4. My last char died so I haven't had a chance to try it out but it should work. By understanding how light. I don't know if any of these are true. This way the horde can grow as it comes across new leaders to boost its max size or as hordes meet and merge. To my knowledge, sheets over windows and doors will block 100% visibility no matter the light source. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The default zombies in Project Zomboid are inspired by George A. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. There isn't an actual mechanic that draws them to light. in the sandbox there is an option to increase the zombie respawn time, from 24 hours to (for example) 240 hours. A good rule of thumb is, if you can see the zombie, it can see you. Trip a noise maker, deal with the zombies. txt file. Yes. Since the doors in your current place are smashed, the next step is simple. Instead of scripting a new system that would, upon light going on, locate zombies that could see it, and altering them, the light going on during darkness hours generate a pretty wide sound que. They hunt only by seeing the player or vehicle, and sound. Group parameters (size / spread / distance) depend on difficulty. Also there are things called "meta events" which are bit of a cheap excuse to move zombies "through" your area. But if you increase the zombie count, you will notice that if you do not "build things", eventually they for some reason will congregate near your base. 4. The zombies can be heavily modified with the use of custom sandbox. Depending on sandbox settings they’ll congregate in urban areas or evenly across the map. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. It's a small radius around it (20 tiles IIRC) that draw zombies, but it's like nothing in the end. 1. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. Playing on high population, I leave corpses everywhere and they don't seem to be attracted to their dead friends. All trademarks are property of their respective owners in the US and other countries. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. I don't know where they keep coming from. Every square inch of my screen had zombies on it. It cant spot you if you stay inside though, so go inside as soon as you hear the helicopter. 8. Kindly fix that, please. Put the bodies in the dumpster and use the button on the UI that lets you delete the contents of trash cans and dumpsters. The game uses the traditional Romero style slow-moving. Set up a nice base outside of town and want to just work on my all my skills. Can zombies break boarded windows Project Zomboid? If a zombie spots you through a window in Project Zomboid, they will attempt to break in instantly, and the noise can even attract more of the undead. The helicopter, without a target, is just going to fly in wide sweeping circles around your general area. Feels really nice to use, but the required Gunfighter mod makes targeting anything on the right/bottom right of the screen hot garbage. Migration happens periodically regardless of whether you are asleep or not. It seems that zombies are not naturally attracted to light sources, but they can be attracted to light if it is switched on or off. Recommended Read: What Happens When You Die in Project Zomboid. So Im at that point in the game where Im starting to get really paranoid and invested. So Im at that point in the game where Im starting to get really paranoid and invested. Set up a nice base outside of town and want to just work on my all my skills. ago Curtains and barricades block vision, so zombies that are outdoors and looking in your direction will not spot you. I don't know where they keep coming from. simply going somewhere else for awhile, sitting down. At its core, light-footedness is the ability to move quietly, and it is directly related to the sneaking skill. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. #1. Zombies can detect you through blood yes. I don't know if any of these are true. Cool ideas, but although project zomboid is about realism and stuff, zombies themselves are not quite a realistic idea. Showing 1 - 1 of 1 comments. Zombies are attracted to sound and lights, Zombies are not attracted to light. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. From camping. But be careful not to catch yourself on fire and do it away from your safehouse. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. SMASH that LIKE. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. The higher the LightFooted level, the smaller the radius of footsteps that can be heard. I hope they change that. #2. They roam around the map and build up over time. We decided to set up shop in the StarEplex, cleaned the place and a large radius of the surrounding areas near it. I don't remember. I'm not 100% sure, but I read somewhere that player-built structures are currently attracting zombies. r/projectzomboid. Banging zombies or multiple ones dying can attract them from a VERY LARGE AREA. Would be nice for gameplay but a bit weirdly unrealistic for a Z-apocalypse don't. As the title suggests, I've heard that you need to desperately clear out corpses or they will attract more zombies. Death Dec 25, 2021 @ 4:40am. fighting, and movement are the player actions that the zombies can hear. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. You can offset this slightly by building barricades on the inside. visible light may also attract zombies the only ambient noises that ive seen zombies react to are the helicopter/planes and gunfire. Does light attract zombies project zomboid? Movement and Horde Behavior Zombies are attracted to noise, bright light (particularly from a flashlight or fire), and the sight of humans. The car horns are a really great tool for clearing out area you can't clear out with your weapons. Change in lights (turn on OR off) will attract zombies attention. you can find (and edit) the sound radius of guns (pistol and shotgun for now) in. Also, cars can’t be set on fire so running around your car can be a good tactic. Until you have found somewhere to lose the zombies you can just casually walk and avoid the incoming zom if the hordes still building. Set up a nice base outside of town and want to just work on my all my skills. Player characters with a bleeding wound or blood-soaked dirty bandages will attract nearby zombies. Even in the middle of nowhere, there's a chance a zombie will wander into your territory and hear the generator and then wander into your base and start beating on it / other things, but that chance is low (unless you set zombies to Uniform dispersal anyway) But yeah pretty much expect to find zombies wandering in after your generator, so don't. Zombies will still occasionally decide a random door needs to die, but they are not specifically picking on yours. I don't know where they keep coming from. Zombies aren't attracted to light, they're attracted to change. After playing with vehicles, I can't really go back to the base version. The Importance of Crafting and Building The Final Word: Survive or Die Trying Shedding Light on Survival: Discover If Zombies Can Detect Your Flashlight in. I don't know where they keep coming from. Enter a vehicle and open the vehicle radial menu. I think it is less of barricade attraction and more window/door attraction and if they encounter a barricade or locked portal, they bash until it is destroyed. I heard in one place that zombies are attracted by bodies of zombies, I heard in one place that they are not, I heard in another place that they fill out places where zombies died. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. 5 CP: none:. So Im at that point in the game where Im starting to get really paranoid and invested. The one thing I dont have months supplies of at the base is fuel though, its not a big deal to get to the gas station and all, but Im just really paranoid if I set up a generator there and fire it up, zombies will. A zombie is the player 's main antagonist in Project Zomboid. I keep getting hordes heading towards the Rosewood Firestation despite putting up curtains. A foul smell in the air noticed weeks before July 4th, 1993 is believed to be connected to some kind of airborne strain that infected the majority of Knox County, KY's residents, turning them. In addition. 1: You may leave lights on, but do not turn lights on at night. So Im at that point in the game where Im starting to get really paranoid and invested. Im currently doing pretty well and plan on using Generators and Walllights to illuminate the outer Walls of my Base. Project Zomboid: An isometric zombie survival simulation / role playing game Find the official…Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Bit of a stupid question, but managed to set up a simple base in a small house, slowly starting on barricading but what's bugging me is - do zeds see light? If yes, is there a way to cover / barricade doors without making them un-openable?Brita’s Weapon Pack (though it adds 300+ new items). If a horde's total size exceeds the max group size, some zombies will wander off until the horde side is acceptable. Set up a nice base outside of town and want to just work on my all my skills. • 3 yr. Zomboids will prioritize their pathfinding needs. I don't know if any of these are true. If you're already indoors, they take the stairs. The best way that I've found to actually burn the bodies is to put the campfire down on the ground and DON'T light it. v. And yes, alarm clocks and watches with alarm set can trigger a group of zombies away. .